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	<title>Comments on: Cappuccino Tools: &#8220;objjc&#8221; and &#8220;steam&#8221;</title>
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	<link>http://cappuccino.org/discuss/2008/10/14/objjc-and-steam/</link>
	<description>Home of Cappuccino and Objective-J</description>
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		<title>By: Jakob Kruse</title>
		<link>http://cappuccino.org/discuss/2008/10/14/objjc-and-steam/comment-page-1/#comment-328</link>
		<dc:creator>Jakob Kruse</dc:creator>
		<pubDate>Mon, 20 Oct 2008 16:51:35 +0000</pubDate>
		<guid isPermaLink="false">http://cappuccino.org/discuss/?p=93#comment-328</guid>
		<description>You should probably mention that if you want to run &quot;steam&quot; on Windows, you will need Cygwin with &quot;gcc&quot; installed (gcc is not a part of the default Cygwin install, and without it steam will just hang).&lt;br&gt;&lt;br&gt;Also, there&#039;s a bug in the current steam shell script. In the &quot;convert paths for Cygwin&quot; section at the bottom, OBJJ_LIB should also be converted.</description>
		<content:encoded><![CDATA[<p>You should probably mention that if you want to run &#8220;steam&#8221; on Windows, you will need Cygwin with &#8220;gcc&#8221; installed (gcc is not a part of the default Cygwin install, and without it steam will just hang).</p>
<p>Also, there&#39;s a bug in the current steam shell script. In the &#8220;convert paths for Cygwin&#8221; section at the bottom, OBJJ_LIB should also be converted.</p>
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		<title>By: Jakob Kruse</title>
		<link>http://cappuccino.org/discuss/2008/10/14/objjc-and-steam/comment-page-1/#comment-213</link>
		<dc:creator>Jakob Kruse</dc:creator>
		<pubDate>Mon, 20 Oct 2008 11:51:35 +0000</pubDate>
		<guid isPermaLink="false">http://cappuccino.org/discuss/?p=93#comment-213</guid>
		<description>You should probably mention that if you want to run &quot;steam&quot; on Windows, you will need Cygwin with &quot;gcc&quot; installed (gcc is not a part of the default Cygwin install, and without it steam will just hang).&lt;br&gt;&lt;br&gt;Also, there&#039;s a bug in the current steam shell script. In the &quot;convert paths for Cygwin&quot; section at the bottom, OBJJ_LIB should also be converted.</description>
		<content:encoded><![CDATA[<p>You should probably mention that if you want to run &#8220;steam&#8221; on Windows, you will need Cygwin with &#8220;gcc&#8221; installed (gcc is not a part of the default Cygwin install, and without it steam will just hang).</p>
<p>Also, there&#39;s a bug in the current steam shell script. In the &#8220;convert paths for Cygwin&#8221; section at the bottom, OBJJ_LIB should also be converted.</p>
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		<title>By: John</title>
		<link>http://cappuccino.org/discuss/2008/10/14/objjc-and-steam/comment-page-1/#comment-211</link>
		<dc:creator>John</dc:creator>
		<pubDate>Wed, 15 Oct 2008 16:16:33 +0000</pubDate>
		<guid isPermaLink="false">http://cappuccino.org/discuss/?p=93#comment-211</guid>
		<description>I wonder if Cappuccino will have some sort of interface builder to integrate with XCode in the future? Really love the idea of porting Cocoa to the internet. I guess Apple should support this development and make it better by incorporating it with Cocoa. Then I dont think they will need for SC anymore?</description>
		<content:encoded><![CDATA[<p>I wonder if Cappuccino will have some sort of interface builder to integrate with XCode in the future? Really love the idea of porting Cocoa to the internet. I guess Apple should support this development and make it better by incorporating it with Cocoa. Then I dont think they will need for SC anymore?</p>
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	<item>
		<title>By: Matteo</title>
		<link>http://cappuccino.org/discuss/2008/10/14/objjc-and-steam/comment-page-1/#comment-209</link>
		<dc:creator>Matteo</dc:creator>
		<pubDate>Tue, 14 Oct 2008 07:38:26 +0000</pubDate>
		<guid isPermaLink="false">http://cappuccino.org/discuss/?p=93#comment-209</guid>
		<description>It would be awesome to have an IDE with one &quot;Deploy&quot; icon that takes care of all that.</description>
		<content:encoded><![CDATA[<p>It would be awesome to have an IDE with one &#8220;Deploy&#8221; icon that takes care of all that.</p>
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